# Geometry Utilities

BullAnt geometry utilities

`ggProximityPoints`

This component selects and outputs the points that are within a provided proximity of a piece of geometry.

**Example**

`ggOcTree`

An octree is a tree data structure in which each internal node has exactly eight children. Octrees are most often used to partition a three-dimensional space by recursively subdividing it into eight octants.

The Octree component is an efficient way of locating points within a space.

**Example**

`ggVectorStreams`

**Example**

`ggConvCurve`

**Example**

`ggLinesToSegments`

**Example**

`ggPolyCurve`

**Example**

`ggPolyLinToPolyCurve`

**Example**

`ggSimplifyPolyLine`

**Example**

`ggRemoveDuplicates`

**Example**

`ggCellFillet`

**Example**

`ggCurveSplitIntersect`

**Example**

`ggNetworkFillet`

**Example**

`ggNetworkPatch`

**Example**

`ggNetworktoMesh`

**Example**

`ggMeshPaths`

**Example**

`ggMeshResize`

**Example**

`ggMeshtoBrep`

**Example**

`ggMeshFalseColor`

**Example**

`ggUnroll`

**Example**

`ggBreakDownBlocks`

**Example**

Last modified 5mo ago